If you fight in their zone there is a chance they harry you during missions. Once the three Chosen have been introduced they pick a continent and camp down there. Here are a few points that have jumped out at me so far. There is plenty more to discover, and I'll get into the new skill trees and hero abilities closer to launch once I better understand their efficiencies. I still worry that there will be too much to keep track of once I have discovered all of the resistance factions and I'm under attack from all of the Chosen, but War of the Chosen masterfully drip feeds each element in the early game with some new characters and some surprisingly badass cutscenes. New environments like the abandoned cities populated by The Lost (zombies) and ruined underground hideouts make the game feel immediately fresh even as the game's structural changes gradually become apparent. They really do dominate, though, which makes War of the Chosen feel like an overhaul rather than a straightforward expansion. I was worried that the Chosen would become a game within a game-an annoyance to one side that had to be dealt with while getting on with the important business of saving the world.
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